New build 1.0.2 (combat fixes)
Come and checkout it on Newground:
https://www.newgrounds.com/portal/view/721808?updated=1545584352
I would really like to hear any feedbacks, what is weird and should be changed, or any sugestions in comment or by private message :).
I know You would like to see more monsters and enemies. I am working on it. My avatar is a little hint about new monster incoming to game soon ;).
Changelog:
1.0.2:
-Haystack fixes-
-Spiders will now make smash attack by himself, if they hit ground or walls-
-Added physic for dead bodies-
-After enemy turn, your own already throwed monsters will make also attack-
-Monsters and Humans will now try to attack closest target instead of blindly attack in one side-
-Adjusted stage scrolling-
-Added button to reset stage if stuck (atleast if stuck is not caused by bigger bug)-
-There are no longer celling and if monster will leave stage, a small indicator where he is will appear-
-Changed gravity to make objects fall down quicker-
-Some crash fixes-
-Some other changes to polish fight mechanics-
If you want to follow news about game on twitter checkout:
https://twitter.com/ProjectArah
or If you want to support me to help maintain project, come and check my Patreon site: https://www.patreon.com/projectmonsterlord
zoilosthea
Hi, glad to see you continue your game. For what I see, your gameplay is pretty solid. No major problems encountered on my side. The fact yours monsters will attack after the jump will add strategy when you will make harder levels.
Now you have a good basis, you need more monsters and girls. Maybe in the late developpement of the game, adding levels to yours monsters can be a good way to add replayability.
A last advise ; repost your game when you think you have added enough of new contents. You will have more reactions since it will reappear in the first page. Good luck for the rest.
Arahi
Hello, thanks for comment and advices. I'm still working on it and I really want to add more content to the game as this is just basis combat system. :)